The Frequencies
Score your journey.
Lock your screen. Enter the Dead Lands.
Part I: The Fall
01. The Monsoon
Oppressive rain, thunder, and a silent house.
02. The City Square
A bustling, chaotic market and murmuring crowds.
03. The Midnight Fog
Eerie night sounds and a hollow walk beyond the gates.
Part II: The Trial
04. The Crossing
Churning rapids and a creaking wooden hull.
05. The First Mountain
A grueling climb as the storm rolls in over the rocks.
06. The Sanctuary
Echoing caverns, burning incense, and hot tea.
Part III: The Path
07. The Northern Road
A lonely march through dormant, freezing trees.
08. The White Void
A blinding, howling, absolute blizzard.
Part IV: The Healer
09. The Root Cellar
Damp earth, dripping ice, and claustrophobia.
10. The Dead Lands
Crunching snow and tense, quiet movement.
11. The Iron Skulls
A brutal ambush in the canyon. Vorlag arrives.
Part V: The Ascent
12. The Granite Wall
High altitude wind and punishing vertigo.
13. The Emperor's Peace
Ocean waves crashing far below a grassy cliff.
Part VI: The Return
14. The Warlord
Dark, heavy tension. The final duel begins.
15. The Journey Home
A peaceful highland breeze and the gentle thaw of winter.
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